Quake 3 animations on Unity3d

MD3 quake models on unity3d WHY , because i want and because is fun  .

Following my GDXLime project I’ve had this idea to make this on unity but can’t make interpolation because is slow the only way that i can speed-up this is using shaders but now i don’t know much about shaders on unity3d.

Run Demo

 

 

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